Luckily, the game does offer a minor solution to this problem: you can buy items usable for a precise amount of spaces. I’m not going to lie, it’s frustrating, especially given the slow pace of the game. Unfortunately, you could essentially waste a lot of turns and time getting to your desired space. If you over spin, you must wait for your next turn and hope to produce the necessary number. For example, to move from one floor to the next within a dungeon, you need to land precisely on the stairs. You essentially have no control over how many spaces you’ll move each turn, which can be wearisome because you need to land exactly on a space to reap its benefits. I tried many times to see if there was a science to getting the exact amount of spaces that I wanted, but the spinner is random. Now that you’ve selected your character, it’s time to start the game.Įverything in Dokapon Journey revolves around the spinner, but eventually you’ll begin to hate that aspect of the game. You can also customize your character as you level up, and distribute stat points to areas as you see fit. Each class has two exclusive abilities: a passive ability that randomly activates in battle and an active ability that gives your character a unique skill to use at all times. You have a choice between eight different classes: fighter, amazon, bandit, spy, mage, witch, paladin, and valkyrie. During your journey, you will fight monsters, collect items, bank money, crawl through dungeons, and liberate towns.Īt the start of the game, you will pick your character. The game board has everything that RPG lovers are accustomed to, such as shops, towns, and dungeons. Dokapon Journey, like with most board games, will have you travel across an expansive game board, but this game board is skewed toward the RPG enthusiast. If you want a better of idea of gameplay think Mario Party with a touch of Monopoly and some RPG elements added in, and you essentially have the gist of the Dokapon world. Thankfully, Dokapon Journey continues to successfully execute the combination in a unique and entertaining fashion.
Dokapon kingdom darkling normal series#
The heart of the Dokapon series is its fusion of RPG and board game essentials. The real deciding factor is whether you want to take Dokapon on the go with the DS. For players who are already familiar with the Dokapon series, there seems to be a few minor tweaks, including a wider variety of classes to choose from, but nothing much that separates Dokapon Journey from Dokapon Kingdom. If this sounds like your type of game, read on to find out how Dokapon Journey for the DS fares.īefore I get more into the review, let me preface it by saying that while Dokapon Journey is not a port of Dokapon Kingdom, it is very similar. This is what the Dokapon series is all about: a tug of war between you and your opponents, where you are constantly battling to secure the lead position. After my opponent stole my expensive high damage sword a few turns ago, I was waiting to revel in this moment.
I can’t help but grin devilishly as I steal a hard-earned million dollar item from another player. Hell hath no fury like a Dokapon player scorned.